madVR - high quality video renderer (GPU assisted)

  • 0.87.21

    Code
    * fixed: (un)install.bat now works without having to manually "run as admin"
    * fixed: active display wasn't properly set in the settings (x64)
    * added workaround for window subclassing crash (x64)
  • 0.87.20 -> added x64 build ENDLICH!!!

  • 0.88.2

    Code
    * added D3D11 option "present a frame for every VSync"
    * added option to choose medium/high SuperRes error upscaling quality
    * pages "image enhancements" and "upscaling refinement" are now profileable
    * fixed: dark video in windowed mode when using error dif with 10 bit display
    * fixed: FineSharp modes 2 and 3 corrupted image quality
    * fixed: some controls (FSE seekbar, and ZoomPlayer controls) didn't work
    * fixed: corrupted render times and more when using a lot of rendering steps
    * madVR no longer disables desktop composition when D3D11 is activated
    * if DWM is disabled, when madVR starts, D3D9 is used instead of D3D11
    * if DWM is disabled while madVR renders with D3D11, madVR pauses playback
  • 0.88.3

    Code
    * fixed another media player shutdown crash/freeze
    * LGPL issue fixed: changing "legal stuff\nnedi3ocl.cl" takes effect now
    * LGPL issue fixed: changing "legal stuff\Shiandow\*" takes effect now
  • 0.88.6

    Code
    * fixed: D3D11 rendering sometimes got stuck (e.g. when minimizing player)
    * fixed: NNEDI3 quadrupling with SuperRes didn't work properly (NVidia only)
    * fixed: refresh rate fix didn't work in 64bit
    * added D3D11 refresh rate fix (proper support for 23p vs. 24p etc)
    * added option "octuple luma/chroma resolution"
    * re-added NNEDI3 chroma doubling options
    * removed limitation to double chroma with Catmull-Rom
    * updated Shiandow deband algorithm to latest version
  • 0.88.7

    Code
    * fixed: D3D11 render queue didn't fill in Windows 7
    * fixed: FineSharp didn't like "use 10bit image buffer instead of 16bit"
    * fixed: "madVR_Load3dlutFile" ignored the attached "cal1" gamma ramps
    * updated to latest Shiandow deband script
  • 0.88.8

    Code
    * updated to latest Shiandow deband script
    * fixed: D3D11 didn't activate with "frames presented in advance" set to 16
    * fixed: ConfigureDisplayModeChanger(allowResolutionChanges = false) bug
  • 0.88.9

  • 0.88.11

  • 0.88.12

  • 0.88.13

    Code
    * added super-xbr "sharpness" parameter (50, 75, 100 = default, 125)
    * big speed for super-xbr chroma upscaling
    * small speedup for super-xbr image doubling
    * FineSharp no longer uses linear light (for now)
    * added IMadVRCommand interface, replaces IMadVRSeekbar/ExclusiveModeControl
    * added IMadVRCommand::SendCommand("restoreDisplayModeNow") command
    * fixed: small logic/quality bug in super-xbr chroma upscaling
    * fixed: settings dialog always showed NNEDI3 chroma doubling to be enabled
  • 0.88.14

  • 0.88.15

    Code
    * super-xbr image doubling AR optimization: 20% performance boost
    * super-xbr chroma upscaling now supports higher quality AR algo -> 6% slower
    * super-xbr chroma "AR" option now switches between low/high AR quality
    * modified Bilateral chroma upscaling algorithm parameters
  • 0.88.16

    Code
    * modified SuperRes algorithm slightly (faster, less artifacts, less sharp)
    * added SuperRes "use alternative color space" option
    * replaced SuperRes "HQ downscaling" option with new "algo" multi option
    * removed SuperRes "softness" option (now always 0.00)
    * fixed: decoder sending BT.2020 decoding matrix wasn't properly detected
  • 0.88.17

    Code
    * madVR now renders in paused and stopped mode, too
    * added automatic OSD low latency logic
    * added SuperRes anti-ringing filter
    * fixed little SuperRes quality detoriation introduced in v0.88.16
    * fixed: high GPU consumption in paused mode (PotPlayer, Kodi DSPlayer)
    * all (useful) IVideoWindow APIs now work even when no pins are connected

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