madVR 0.13 released
Code
* fixed: scanline reading problem with newer NVidia drivers
* fixed: sometimes high CPU consumption when paused
* fixed: one potential cause for motion judder
* fixed: GPU memory leak, when starting multiple videos in 1 player instance
* fixed: CPU memory leak, when starting multiple videos in 1 player instance
* fixed: crashes or artifacts with some movies with odd resolutions
* fixed: initialization error messages were sometimes not correctly shown
* improved (but not fully fixed) tearing problem with 24Hz playback
* changed timing to improve rendering performance
* changed texture allocation to improve rendering performance
* optimized logging performance
* madVR doesn't ship with cr3dlut, anymore
* added capability to automatically download and install yCMS
* playback start is now delayed until 3dlut is created and loaded
* playback is paused during 3dlut creation (if a new 3dlut needs to be created)
* OSD: added 5s max stats
* OSD: added "available texture memory"
* OSD: Ctrl+R resets "dropped frames" (only works when OSD is shown)
* OSD: queues changed from "current value" to "range during last second"
* in Vista and Windows 7 Direct3D9Ex is used now (no lost devices, anymore)
* changed luma upsampling default to Lanczos4
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