VirtualDub(Mod)(MPEG2) - aktuelle Versionen
-
-
und wers denn unbedingt auf Deutsch haben will, der schaut hier vorbei: http://www.noba321.de/Virtual/index1.html
Obs was taugt, weiß ich nicht. Ich tu mir das nicht an, scheint aber auch nicht die topaktuelle Version zu sein, aber des öfteren fragt ja mal einer nach ner Deutschen Version - besser als nichts. -
Ich hatte es von einer anderen Seite heruntergeladen. Aber Opera hat dann die Downloadliste zerhauen. Die Homepage ist noch nicht einmal zwei Wochen alt. Da ist es nicht verwunderlich, das ich sie am Sonntag nicht beim Googlen gefunden hatte.
Aber mit einer lang.dll ist da nichts. Die VirtualDub.exe ist in der deutschen Version mehr als doppelt so groß. Die italienische Sprache steckt bei VirtualDubMod in einer ResITA.dll. Sourcen zu der Res***.dll habe ich keine gesehen. Könnte man also nicht einmal testen, ob man eine deutsche erstellen kann.
-
Weihnachtsupdate: Build 2407.
-
VirtualDub 1.6.0 released
Zitat
VirtualDub 1.6.0 is out the door, and besides being the first experimental release in a while, it has a major new feature: it is the first version to have a native 64-bit (AMD64) build. This build is pretty raw, is missing a bunch of features and optimizations, and doesn't do much yet that really shows "the power of 64-bit." (It's even compiled with a prerelease compiler, the DDK compiler. VS2005 beta 1 doesn't have a "go-live" license.) Nevertheless, it is a true AMD64 release, for those of you who must have a native release.It took me about three days to get this release out the door, once I'd committed to absolutely nothing but showstopper bugs. It took me about two dozen tries to get it right, and each try is about 10 minutes to do a full rebuild (to make sure the final builds are correct and match source). Well, the AMD64 build is broken. Okay, we'll fix that. The crash handler bombs. Fixed that. Now the crash handler doesn't bomb, but it doesn't report DLLs properly. Fixed that. Oops, broke x86. Try again. Seems good... nope, UI is broken returning from capture mode. Fix that, try again... oh, frameserver's busted too. Okay, try AGAIN, one more time... about dialog says 1.5.10. ARRGH. Fix that, check it into Perforce, compile one last time.... Change log has a build number two below actual value.
Screw it, I'm not doing another build to fix that. Ship it.
I have no doubt that I left something stupid in the build, but considering the number of low-level changes in this build, some amount of breakage is to be expected. If you spot regressions, report them to me so I can fix them for 1.6.1. Please don't email me just to complain that your pet feature didn't make it in, though; I had to draw the line at some point.
I was typing a long, thorough explanation in Pivot for this part explaining all of the new features in VirtualDub 1.6.0, but I'm very angry because Internet Explorer ate it. I'll retype it later.
-
Danke für die Info
Cu Selur
-
WOW - Avery Lee hat ja jetzt eine richtig hübsche Homepage!
Man sollte erwähnen, dass die 1.6.0 denStatus "experimental" hat. Also ran an die Wurst...
Downloads: http://virtualdub.sourceforge.net/
-
unter hier der heise-ticker dazu
http://www.heise.de/newsticker/meldung/50784 -
Seit gestern: VirtualDub 1.6.3. Kurz die Neuigkeiten dazu:
- noch experimentellere 64-bit-Version
- mehr Checks beim Capturing
- automatische Speicherung einiger Capturing-Einstellung, der Rest über's Menü
- über DirectShow läßt sich die Audioquelle auswählen (VfW nimmt immer die Standardquelle)
- Sound kann bei Aufnahme über die Soundkarte weitergegeben werden (Vorsicht mit dem Routing!)
- mit WDM-Treibern kann man jetzt auch TV-Kanäle als Quelle auswählen!Mehr bitte selber nachlesen...
-
Was ist eigentlich mit VDM? ...tot? :eek:
-
Das könnte man mal die zuständigen SF-Projekt-Moderatoren direkt fragen: belgabor, ChristianHJW, suiryc (cyrius)...
-
VirtualDub 1.6.4
Changes:
Build 23174 (1.6.4, experimental): [February 12, 2005]
[features added]
* Capture: Added support for detecting and correcting discrepancies in
the video time base. This can reduce frame drops if the incoming frame
rate is unexpectedly and regularly too high or too low.
* Capture: Added command-line support.
* Capture: Timing settings are now saved.
* Capture: Stop conditions can now be modified during capture.
* Capture: Luma squish can now be separately enabled for the black and
white ends of the luma spectrum.
* Capture: Luma squish now works with planar YCbCr formats.
* Capture: Frame timing is now exportable as a comma-separated-value file
for analysis.
* Added an option to reopen the input file while preserving the edit
list.[workarounds]
* Added detection of video codecs that improperly modify their input
framebuffer during compression.[bugs fixed]
* Capture: Audio devices were appearing on the wrong menu.
* Capture: Settings dialog sometimes didn't allow OK to be pressed due to
validating hidden settings.
* Capture: Exiting the crop dialog caused device settings to reset.
* Capture: Fixed time wrap at 35min with the DirectShow driver.
* Capture: Fixed crash when using filter chains where the input and
output of the chain have different frame sizes.
* Capture: Added workaround for freezing with SAA713x-based capture
devices -- the system clock is always used for the reference clock
rather than any capture filter clock.
* Capture: A warning is now appropriately displayed when VirtualDub
cannot analyze incoming video (preview acceleration, live filter
preview).
* Fixed massive slowdown in hex editor when scanning RIFF tree for an AVI
file with a lot of video frames.
* Fixed bug with the "last frame" facility in the video filter system that
was causing the motion blur filter to fail if it was first and another
filter followed it.
* Fixed intermittent crash under Windows 98 when repainting draggable video
frame.
* Fixed path handling around UNC network shares and Windows 2000/XP volume
mount points, which could sometimes result in incorrect 4GB FAT errors.
* Fixed some cases where the mask/unmask code didn't mask the right frames.
* PNG decoder failed if the compressed data contained a stored chunk.
* PNG decoder crashed if an error occurred during decoding.
* Fixed GDI handle leak.
* Display panes did not react properly to the mouse cursor when positioned
over a secondary monitor with a negative position.[regressions fixed]
* Source Audio had to be selected twice if WAV audio was the previously
selected option.
* Motion JPEG code was crashing instead of throwing errors on unsupported MJPEG
formats.
* Capture: Cropping caused YCbCr formats to vertically flip.
* Capture: VFW driver was not properly reporting failure when setting
unsupported video formats.
* Capture: "Wait for OK on capture" has been reimplemented.
* Fixed the prev/next range commands always saying "no prev/next range." -
Neue Version: Build 23350 (1.6.5, experimental): [April 4, 2005]
http://sourceforge.net/projects/virtualdubChangelog:
Zitat---features added---
* Script: Added Sylia.Atoi(), Atol(), and Atod() functions to allow conversions from string to value.
* Script: Added VirtualDub.Log(string) command to output to log output (or console).
* Added vdub.exe launcher for basic command-line driven operation.
* Added multiple undo/redo for timeline edits.
* Added /? switch to list command-line options.
* Added support for reading paletted BMPs.
* Dub input format is now reported in the log.---bugs fixed---
* Script: Binary operators sometimes promoted the wrong way, i.e. double + int -> int.
* Script: The old form of the Open() command didn't choose the right driver when a specific driver was requested, due to sorting by priority.
* Script: Fixed random crash when adding video filters after opening a video file.
* Script: Fixed crash when issuing SaveWAV() command with no audio stream.
* Capture: Fixed race condition induced random crash when RGB filtering and accelerated preview were both enabled.
* Capture: Capture stats were not updated while frame dropping was occurring, which sometimes made it hard to diagnose timing problems.
* Capture: Added adjustable limit on length of burst inserts when timing anomalies occur, to prevent the app from locking permanently on a very bad timing glitch.
* Capture: Audio device was not auto-saved.
* Capture: Fixed crash when attempting to capture with an unsupported video format (MPEG-1/2, interleaved DV, etc.).
* MPEG-1 video decoder occasionally glitched due to a missing end tag.
* Removed dumb debug code that was causing a "???" message box to appear when unrecognized command-line flags are seen.
* Fixed display panes not always updating properly.
* Fixed rare crash if an MPEG-1 open failed extremely early.
* Fixed cases where the render start/end point wasn't updated properly when a selection bound was used to "push" the other, i.e. "set end" before start, or vice versa.
* Paste (Ctrl+V) wasn't deleting the current selection before doing the insert.
* Hex editor: Scroll bar thumb wasn't reset to top when loading a new file.
* Fixed a bunch of busted paletted converters.
* Fixed dialogs that had swapped OK/Cancel buttons.
* Fixed conflicting accelerator for Audio > Conversion menu option.
* Fast recompress mode now tests source format before UYVY and YUY2.
* Y8 AVIs weren't accepted even though they could be generated.---regressions fixed---
* Capture: "Hide on capture" now works.
* Capture: Preview/overlay display commands toggle once again.
* Priority drop-downs in preferences didn't have vertical scroll bars.
* Top-down uncompressed RGB AVIs weren't handled properly.
* Fixed busted non-MMX XRGB1555>XRGB8888 converter.Edit: Thanks
-
VirtualDub 1.6.6 Build 23486 ist raus.
ZitatChanges:
Build 23486 (1.6.6, experimental): [May 29, 2005]
[features added]
* Added an option in Options > Preferences > AVI to force sector alignment for large uncompressed frames. This can resolve compatibility problems with some uncompressed hardware video playback units.[bugs fixed]
* Capture: Video/audio format and compression and video frame rate now autosave on disconnect.
* Capture: Fixed some cases where the Raw Audio Format dialog didn't highlight the currently selected PCM format.
* Capture: Noise reduction threshold was not restored properly.
* Capture: Renamed Peak Meter back to Volume Meter and restored V accelerator.
* Frame byte size was being computed improperly for YCbCr AVIs.
* Fixed broken MJPEG video decoding at bottom-right corner on streams that have restart markers.
* Reworked MJPEG field ordering detection to be consistent with DirectShow MJPEG decoder. If this is reversed for your files, enable "swap fields" in AVI extended open options.
* Scene detection was busted for 16-bit RGB (very rare case).
* Minor status updating features, such as the current position nub moving during input preview, were broken after running a job that ended in an error.
* (AMD64 only) Scene detection is now implemented.
* (AMD64 only) Enabled some video filters that had scalar implementations: flipv, fliph, deinterlace, rotate, and HSV.
* Save Image Sequence dialog didn't show the "add as job" button as checked, even if it was saved as such from the last time.
* Fixed minor bugs in various image converters and improved accuracy of a few YCbCr-to-RGB converters.
* Fixed UYVY/YUY2-to-RGB converters not interpolating chroma properly.
* Fixed YVU9 chroma planes being swapped on write to disk and enabled YVU9 for direct input.[regressions fixed]
* App would sometimes exit after stopping frameserver.
* Frameserver sent garbage data if the video filter chain changed the frame size.
* Fixed a regression in video codec negotiation for MS MPEG-4 V3 variants where a different but compatible codec was not properly detected.
* Doing a paste with no selection caused one frame to be deleted before doing the paste.
* Write open failures were being reported again when the target file couldn't be opened a second time in fast I/O mode, which happens sometimes with emulators or remote drives. The slower fallback has been reinstated.
* Running out of disk space at the very end of a render operation was sometimes reported as an I/O error rather than a write error.
* Sampling in filter preview could fail if the timeline had been edited.Das ganze hier.
Cu Rippraff
-
VirtualDub 1.6.7
Zitat[indent]Build 23538 (1.6.7, experimental): [June 12, 2005]
[features added]
* Script: Added support for cast expressions to int/long/double.
* Video direct-stream path now treats zero-byte (drop) frames as non-
essential. A video stream that has been spaced with drop frames to a
higher frame rate can now be cleanly converted down as well.[bugs fixed]
* Fixed crash when decoding audio from broken or mismatched DV frame.
* Hierarchical AVI index blocks were being placed outside of RIFF chunks.
No known actual incompatibility cases (yet).
* Fixed occasional crash when using lowpass or highpass filters with a
large tap count.
* Fixed crash on attempting to abort a render when an error had already
occurred.
* Fixed "cut off audio stream when video stream ends" sometimes being
active even after being disabled.
* Fixed audio stream being shortened slightly when using audio compression.
* Capture: Fixed crash in volume meter code triggered by load of DLLs that
whack the floating-point control word.
* Capture: Fixed crash on exit in DirectShow layer caused by shutting down
COM too early.[regressions fixed]
* Script: Fixed "method not found" errors loading .vcfs caused by failure
to convert longs to ints.[/indent] -
Muss aber sehr spät veröffentlicht worden sein. Denn gegen 20:45 (am 12.) gab es die noch nicht.
-
Virtual Dub 1.6.8 stable ist raus.
Changes:ZitatBuild 23567 (1.6.8, stable): [July 3, 2005]
[bugs fixed]
* Fixed occasional crash if display panes are refreshed while editing the filter list.
* Fixed hang if VirtualDub is the active application and attempts to refresh the display panes when a display mode switch occurs.
* Display panes did not always update properly when seeking if Direct3D mode was enabled and updating the frame took a lot of CPU time.
* Direct3D display mode could be activated if checked even if the option was grayed due to DirectX support being disabled.
* Capture: Fixed crash if capture is attempted with audio enabled but audio isn't present or is in an incompatible format.
* Reversed direction of mouse wheel action to be consistent with Windows.
* Hex editor's Extract Segment command would sometimes extract the wrong segment due to repainting the main pane during the extract.
* CLI interface app didn't exit if console was empty prior to invocation due to overzealous Explorer detection. This is now only done if no arguments are supplied.
* Fixed crash in MPEG-1 parser when encountering a pack with a too-short length, such as zero.
* Audio codec errors sometimes reported the wrong source of the error (i.e. decompressor vs. compressor).[regressions fixed]
* Pixel shaders were disabled in Direct3D bicubic mode due to debug code mistakenly left in.
* MRU list sometimes didn't resort properly when reopening a recently opened file.
Das ganze hier.Cu Rippraff
-
Und fcchandler hat darauf basierend auch seine Modifikation VirtualDub-MPEG2 in Version 1.6.8 fertiggestellt.
Er bietet übrigens auch einen AC3-ACM-Decoder an, der auf liba52 basiert.
-
Kann es sein das Virtual Dub bald *.mp4 unterstützt ? Wäre cool, da *.mp4 und *.mkv meiner Meinung die besten Container sind und ich mit VD gut zurecht komme...
-
Woher hast du die Information/Vermutung?
Hm, raw streams waeren mir lieber...
-
Jetzt mitmachen!
Sie haben noch kein Benutzerkonto auf unserer Seite? Registrieren Sie sich kostenlos und nehmen Sie an unserer Community teil!