VirtualDub(Mod)(MPEG2) - aktuelle Versionen

  • und wers denn unbedingt auf Deutsch haben will, der schaut hier vorbei: http://www.noba321.de/Virtual/index1.html

    Obs was taugt, weiß ich nicht. Ich tu mir das nicht an, scheint aber auch nicht die topaktuelle Version zu sein, aber des öfteren fragt ja mal einer nach ner Deutschen Version - besser als nichts.

  • Ich hatte es von einer anderen Seite heruntergeladen. Aber Opera hat dann die Downloadliste zerhauen. Die Homepage ist noch nicht einmal zwei Wochen alt. Da ist es nicht verwunderlich, das ich sie am Sonntag nicht beim Googlen gefunden hatte.

    Aber mit einer lang.dll ist da nichts. Die VirtualDub.exe ist in der deutschen Version mehr als doppelt so groß. Die italienische Sprache steckt bei VirtualDubMod in einer ResITA.dll. Sourcen zu der Res***.dll habe ich keine gesehen. Könnte man also nicht einmal testen, ob man eine deutsche erstellen kann.

    Gruß Frank

  • http://www.virtualdub.org/

    VirtualDub 1.6.0 released

    Zitat


    VirtualDub 1.6.0 is out the door, and besides being the first experimental release in a while, it has a major new feature: it is the first version to have a native 64-bit (AMD64) build. This build is pretty raw, is missing a bunch of features and optimizations, and doesn't do much yet that really shows "the power of 64-bit." (It's even compiled with a prerelease compiler, the DDK compiler. VS2005 beta 1 doesn't have a "go-live" license.) Nevertheless, it is a true AMD64 release, for those of you who must have a native release.

    It took me about three days to get this release out the door, once I'd committed to absolutely nothing but showstopper bugs. It took me about two dozen tries to get it right, and each try is about 10 minutes to do a full rebuild (to make sure the final builds are correct and match source). Well, the AMD64 build is broken. Okay, we'll fix that. The crash handler bombs. Fixed that. Now the crash handler doesn't bomb, but it doesn't report DLLs properly. Fixed that. Oops, broke x86. Try again. Seems good... nope, UI is broken returning from capture mode. Fix that, try again... oh, frameserver's busted too. Okay, try AGAIN, one more time... about dialog says 1.5.10. ARRGH. Fix that, check it into Perforce, compile one last time.... Change log has a build number two below actual value.

    Screw it, I'm not doing another build to fix that. Ship it.

    I have no doubt that I left something stupid in the build, but considering the number of low-level changes in this build, some amount of breakage is to be expected. If you spot regressions, report them to me so I can fix them for 1.6.1. Please don't email me just to complain that your pet feature didn't make it in, though; I had to draw the line at some point.

    I was typing a long, thorough explanation in Pivot for this part explaining all of the new features in VirtualDub 1.6.0, but I'm very angry because Internet Explorer ate it. I'll retype it later.

  • Seit gestern: VirtualDub 1.6.3. Kurz die Neuigkeiten dazu:

    - noch experimentellere 64-bit-Version
    - mehr Checks beim Capturing
    - automatische Speicherung einiger Capturing-Einstellung, der Rest über's Menü
    - über DirectShow läßt sich die Audioquelle auswählen (VfW nimmt immer die Standardquelle)
    - Sound kann bei Aufnahme über die Soundkarte weitergegeben werden (Vorsicht mit dem Routing!)
    - mit WDM-Treibern kann man jetzt auch TV-Kanäle als Quelle auswählen!

    Mehr bitte selber nachlesen...

  • VirtualDub 1.6.4

    Changes:
    Build 23174 (1.6.4, experimental): [February 12, 2005]
    [features added]
    * Capture: Added support for detecting and correcting discrepancies in
    the video time base. This can reduce frame drops if the incoming frame
    rate is unexpectedly and regularly too high or too low.
    * Capture: Added command-line support.
    * Capture: Timing settings are now saved.
    * Capture: Stop conditions can now be modified during capture.
    * Capture: Luma squish can now be separately enabled for the black and
    white ends of the luma spectrum.
    * Capture: Luma squish now works with planar YCbCr formats.
    * Capture: Frame timing is now exportable as a comma-separated-value file
    for analysis.
    * Added an option to reopen the input file while preserving the edit
    list.

    [workarounds]
    * Added detection of video codecs that improperly modify their input
    framebuffer during compression.

    [bugs fixed]
    * Capture: Audio devices were appearing on the wrong menu.
    * Capture: Settings dialog sometimes didn't allow OK to be pressed due to
    validating hidden settings.
    * Capture: Exiting the crop dialog caused device settings to reset.
    * Capture: Fixed time wrap at 35min with the DirectShow driver.
    * Capture: Fixed crash when using filter chains where the input and
    output of the chain have different frame sizes.
    * Capture: Added workaround for freezing with SAA713x-based capture
    devices -- the system clock is always used for the reference clock
    rather than any capture filter clock.
    * Capture: A warning is now appropriately displayed when VirtualDub
    cannot analyze incoming video (preview acceleration, live filter
    preview).
    * Fixed massive slowdown in hex editor when scanning RIFF tree for an AVI
    file with a lot of video frames.
    * Fixed bug with the "last frame" facility in the video filter system that
    was causing the motion blur filter to fail if it was first and another
    filter followed it.
    * Fixed intermittent crash under Windows 98 when repainting draggable video
    frame.
    * Fixed path handling around UNC network shares and Windows 2000/XP volume
    mount points, which could sometimes result in incorrect 4GB FAT errors.
    * Fixed some cases where the mask/unmask code didn't mask the right frames.
    * PNG decoder failed if the compressed data contained a stored chunk.
    * PNG decoder crashed if an error occurred during decoding.
    * Fixed GDI handle leak.
    * Display panes did not react properly to the mouse cursor when positioned
    over a secondary monitor with a negative position.

    [regressions fixed]
    * Source Audio had to be selected twice if WAV audio was the previously
    selected option.
    * Motion JPEG code was crashing instead of throwing errors on unsupported MJPEG
    formats.
    * Capture: Cropping caused YCbCr formats to vertically flip.
    * Capture: VFW driver was not properly reporting failure when setting
    unsupported video formats.
    * Capture: "Wait for OK on capture" has been reimplemented.
    * Fixed the prev/next range commands always saying "no prev/next range."

  • Neue Version: Build 23350 (1.6.5, experimental): [April 4, 2005]
    http://sourceforge.net/projects/virtualdub

    Changelog:

    Edit: Thanks

    "Diejenigen, die grundlegende Freiheiten aufgeben würden, um geringe vorübergehende Sicherheit zu erkaufen, verdienen weder Freiheit noch Sicherheit."
    Benjamin Franklin (1706-1790)

    Meine Erfahrungen in der Open Source-Welt: blog.bugie.de

  • VirtualDub 1.6.6 Build 23486 ist raus.

    Das ganze hier.

    Cu Rippraff

    Blumige Grüße, Rippraff

  • VirtualDub 1.6.7

    "Diejenigen, die grundlegende Freiheiten aufgeben würden, um geringe vorübergehende Sicherheit zu erkaufen, verdienen weder Freiheit noch Sicherheit."
    Benjamin Franklin (1706-1790)

    Meine Erfahrungen in der Open Source-Welt: blog.bugie.de

  • Virtual Dub 1.6.8 stable ist raus.

    Changes:


    Das ganze hier.

    Cu Rippraff

    Blumige Grüße, Rippraff

  • Kann es sein das Virtual Dub bald *.mp4 unterstützt ? Wäre cool, da *.mp4 und *.mkv meiner Meinung die besten Container sind und ich mit VD gut zurecht komme...

  • Woher hast du die Information/Vermutung?

    Hm, raw streams waeren mir lieber...

    "Diejenigen, die grundlegende Freiheiten aufgeben würden, um geringe vorübergehende Sicherheit zu erkaufen, verdienen weder Freiheit noch Sicherheit."
    Benjamin Franklin (1706-1790)

    Meine Erfahrungen in der Open Source-Welt: blog.bugie.de

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